clone. Copies blocks from one place to another. /clone <begin x y z> <end x y z> <destination: x y z> [maskMode] [cloneMode] [tileName] Clones blocks from the cube defined by begin and end into the destination. The maskMode defines how to handle destination blocks, and cloneMode defines handling of source. For a more up to date guide, check out the official WorldEdit documentation. 1 /worldedit 1.1 History Control 1.2 Region Selection 1.3 Clipboards and Schematics 1.4 Region Operation 1.5 Generation 1.6 Utilities 1.7 Chunk Tools 1.8 Superpickaxe Tools 1.9 General Tools 1.10 Brushes 1.11 Quick-Travel 1.12 Snapshots 1.13 CraftScriptings 1.14 Biomes
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